Season 10 of Fortnite kicked off a couple of weeks ago, and since then one of its major new additions has been giving the player base plenty of frustration and anger. The new B.R.U.T.E. mech–a two-player vehicle that sees one person take control as a driver and puts the other in charge of its firepower–has been causing plenty of grief due to its overpowered nature.
Armed with rockets, a shotgun, and 1,000 health–roughly five times the maximum health and shield of other players–this new mech has an innate ability to reduce a regular player’s health from 200 hit points to zero in a matter of seconds, with little to no opposition. Walls offer minuscule defence against the mech’s powerful rockets, and its ability to rapidly close the distance on players makes it particularly deadly considering season 10 removed a lot of Fortnite’s mobility options. It’s damning that the winner of Fortnite’s recent solo World Cup can be instantly killed with almost no effort.
Fortunately, Epic has begun toning down the frequency of mechs in the competitive Arena and Tournament playlists.
In a post on Reddit, Epic detailed how it’s altering the regularity with which mechs will now appear.
“We’ve lowered the spawn rates of the B.R.U.T.E. per Storm circle in Arena and Tournament playlists. We will continue to monitor the impact of this change in advance of next weekend’s Champion Series event.
Beginning of Match
It’s a positive move for those frustrated by the inclusion of a powerful vehicle. Epic has said they will monitor these changes ahead of the Champions Series event next weekend, but whether or not they’re applied to other game modes remains to be seen.
Nerfing the mech’s damage output and health will take more time if Epic decides to take that route. But for now, reducing the frequency with which they appear is a step in the right direction.
Fortnite Season X Coverage
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