SXO: The world is full of weird and wonderful games, ideas that you never thought would work often do and the abstract and strangeness of some titles is a thing I really like and appreciate. I have played some great novel games that when I think about it, wonder how it ever came to be? What were the thoughts that led to its creation? Why does it work when it really shouldn’t? There does seem to be a market for odd games and I like that, I like that the industry can be very creative and especially in the indie game space, not be afraid to try something different and unusual. When I first saw a trailer for Neko Navy, that was the first thing that popped into my head, it’s one of those games.