We Need To Talk About No Man’s Sky

X Scalper

Every now and again a game appears that sparks instantaneous hype and expectations. No Man’s Sky arguably had the most explosive reveal in video game history. A short but striking premier at E3 2014 had players worldwide hailing No Man’s Sky as “Winning E3 forever” and being an “everything game”. Touting procedurally generated planets and landscapes where there would be “infinite” planets, I was immediately skeptical of No Man’s Sky. Not only of the literal impossibility of infinite planets, but in my experience, procedurally generated games almost always mean unpolished, uninteresting, and unstable. While I’m not saying I knew it would turn out the way it did, I just don’t see why everyone just assumed it would be this amazing, deep, incomparable game. Was it carefully planned hype? The right amount of advertising? Or as I believe it to be, blatant lies.

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